Progress Update


It has been a week since the launch of the prototype. The target that we expect is quite satisfying even though it still adheres to various shortcomings, the biggest effect for the problems comes from the art section which has not yet been completed. The next stage will be focused on making art and details on various things (items, decorations, backgrounds, etc.). Entering the making of levels, the obstacles found are not too many because the programming section has completed various tasks that can be said in difficult levels, this makes it easy to help in forming the flow of the level desired by this team.

In addition, we still have obstacles that hinder our performance. The team's obstacles are not only from internal problems, but also from various external problems such as the existence of external projects that are not related to the main project, personal problems of each team member, and various other things. As soon as possible, we must be able to find a way out and continue our tasks that are still piled up.

After the level-making process is completed later, we will start entering the level decoration stage, adding sound and music effects, revising the logo, and a few other small things. There are only two months left or so, until the games we make will be launched en masse. However, before that, there were still stages to be passed, namely alpha tests, beta tests, final evaluations, and then launches. Our hope is that everything can be achieved on target and in time to be shown.

Files

Prototype 0.12 11 MB
Nov 04, 2018

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